Blizzard Entertainment
Irvine, CA
Job Type
Work Hours
Street Address
16215 Alton Pkwy


The Hearthstone team is looking for a 3D modeler with a focus on the environment and other non-character assets. Your many talents and creativity will help continue to add quality art to Hearthstone in a way that continues to build on the handcrafted/illustrative feel to the game that we are known for.

Are you the type who wishes to be a part of a small, close-knit team of creatives whose greatest dream is to make valuable contributions to a game you feel passionately about? Then we want to talk to you.

Submission/Portfolio Requirements

Portfolio demonstrating relevant artistic skills required
Only online artwork submissions will be accepted (e.g. website, blog, or online album)
Be willing to complete an art test if requested to do so
Blizzard Entertainment is a global company committed to growing our employees along with the business. We offer generous benefits and perks with an eye on providing true work / life balance. We’ve worked hard to foster an intensely collaborative and creative environment, a diverse and inclusive employee culture, and training and opportunity for professional growth. Our people are everything. Our core values are real, and our mission has never changed. We are dedicated to creating the most epic entertainment experiences…ever. Join us.


Craft 3D models throughout the game including the playful game boards, card packs, varying pieces of the mission-related content or the newest card back all in the fun/whimsical style that is synonymous with Hearthstone’s tackle the World of Warcraft.
You will work closely with the rest of the art team to maintain a consistent and always improving aesthetic across all the assets in the game via quick prototyping and critiques.
You will develop relationships with the design, engineering and UI teams to help maintain a “Gameplay First” approach to game development.


Deep understanding of the Unity engine and previous experience with Playmaker and its various components
Strong foundation in the traditional arts including but not limited to painting, sculpture, figure drawing, illustration.
Passion for crafting charming and light-hearted imagery and a love of the Hearthstone aesthetic
Previous game production experience
Strong technical background that allows for heightened problem solving and a deeper knowledge of the pipeline and tools
Previous experience with/a passion for visual FX and animation

Experience Requirements

Proven ability to model and texture hard surface/rigid objects within a range of styles (painterly to realistic)
Skilled in developing artwork that works across a wide range of system configurations (looks great on the newest graphics chips but still holds up on a variety of mobile devices)
Exceptional understanding of principles including form, shape, composition, design and how they relate to video game development specifically
Superior eye for lighting, value, color and details and the ability to use them in building breathtaking textures, concept art, and illustrations
Self-motivation, excellent interpersonal skills, and the ability/want to work in teams
Positive attitude and an ability to receive and provide objective feedback
A real passion for games


Exceptional skill in animating the human bipedal figure as well as other organic forms.
Strong understanding of traditional animation principles and how they can be used to enhance gameplay
Self-motivation, good communication skills, and a great team-player attitude
Able to work creatively as part of a large or small group
Proven problem-solving / prototyping ability
Able to effectively collaborate with game designers and programmers
Understanding of the visual style of Blizzard games and a passion to push it to the next level
A passion for video games
Have shipped an AAA PC or console title as a character animator
Experience in FX and particle animation
Outstanding 2D animation skills
Cinematic or television animation experience
Skill in one of more related disciplines – illustration, modeling, rigging or technical art

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